Ffxiv Nvidia Settings
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Then, in the nVidia control panel (make sure you have advanced options enabled) Under Manage 3D Settings: Force VSync and Triple Buffering Set Max Pre-rendered frames from 5 (Default of recommended 3) Set Threaded Optimization to ON (from auto) I have also tried setting everything to the max and I still get 20ish FPS in towns and 30ish outside. UPDATE: NVIDIA GeForce Experience version 3.13 has a bug where Final Fantasy XIV: Stormblood says it is not supported. It is still supported and they are.
You can see various types of mountains, jungles, deserts and landscapes.
Seeing as the original thread started has lost it's OP, and is no longer being updated, I took the boring liberty of going though every page and making anew list (starting from page 1, in case he missed any).-The following are AA flag codes to be used with0. It would probably be a good idea to specify which flags are for SGSSAA and which are MSAA. It would be pretty annoying trying 3 flags on some of those and not knowing which one was the working one, or what the difference between them even is.I know its a lot more work, but some details or notes should be added for games with multiple flags to avoid confusion for most non-advanced users. This thread doesn't have the reference material the old one did, and thus the search this thread feature can't be used to find the answers. Dead space 2 and its multiple flags is a perfect example, some cause shadows to bug out, other cause aliasing on random surfaces, and so on.Just my 2 cents.