Source Engine Games Black Screen
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Latest commit May 4, 2020 Files TypeNameLatest commit messageCommit timeFailed to load latest commit information.Sep 4, 2019May 4, 2020May 4, 2020Apr 30, 2020May 4, 2020Apr 28, 2020Apr 26, 2020May 4, 2020May 3, 2020May 4, 2020May 3, 2020May 3, 2020Feb 19, 2020Mar 17, 2020Mar 4, 2020May 25, 2019Apr 3, 2020Apr 17, 2020Apr 10, 2020Apr 17, 2020Feb 5, 2020Dec 22, 2019Feb 1, 2020Apr 30, 2020Apr 17, 2020Jan 1, 2020May 7, 2017Mar 25, 2020Apr 17, 2020Apr 2, 2020Jun 28, 2018May 17, 2017Jun 28, 2018May 17, 2017Apr 4, 2020Mar 30, 2020Jan 29, 2020. Godot EngineHomepage: 2D and 3D cross-platform game engineGodot Engine is a feature-packed, cross-platform game engine to create 2D and3D games from a unified interface. It provides a comprehensive set of commontools, so that users can focus on making games without having to reinvent thewheel. Games can be exported in one click to a number of platforms, includingthe major desktop platforms (Linux, Mac OSX, Windows) as well as mobile(Android, iOS) and web-based (HTML5) platforms. Free, open source and community-drivenGodot is completely free and open source under the very permissive MIT license.No strings attached, no royalties, nothing. The users' games are theirs, downto the last line of engine code. Godot's development is fully independent andcommunity-driven, empowering users to help shape their engine to match theirexpectations.
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It is supported by the Software Freedom Conservancynot-for-profit.Before being open sourced in February 2014, Godot had been developed by JuanLinietsky and Ariel Manzur (both still maintaining the project) for severalyears as an in-house engine, used to publish several work-for-hire titles.Getting the engine Binary downloadsOfficial binaries for the Godot editor and the export templates can be found. Compiling from sourcefor compilation instructions for every supported platform. Community and contributingGodot is not only an engine but an ever-growing community of users and enginedevelopers.
The main community channels are listed.To get in touch with the developers, the best way is to join theon Freenode.To get started contributing to the project, see the. Documentation and demosThe official documentation is hosted on.It is maintained by the Godot community in its own.Theis also accessible from within the engine.The official demos are maintained in their ownas well.There are also a number of other learning resources provided by the community,such as text and video tutorials, demos, etc. Consult thefor more info.